Text-driven Human Motion Generation
Generating plausible, controllable human motions from language instructions and high-level intentions for embodied agents and creative applications.
We build intelligent systems that understand how people see, move, and interact. Our research connects human motion generation, immersive computing, behavior modeling, and human-centered AI.
HAI Lab studies computational models and interactive systems that make AI more aware of human bodies, intentions, and contexts. Below highlights our major research directions.
Generating plausible, controllable human motions from language instructions and high-level intentions for embodied agents and creative applications.
Building immersive systems that use gaze, pose, and interaction signals to understand users in extended reality environments.
Forecasting future body movements during daily activities, hand-object interaction, and collaborative tasks.
Modeling where people look, why they look there, and how gaze coordinates with hands, head, body, and surrounding context.
Designing AI systems that reason about human bodies and interaction intent across physical, virtual, and mixed environments.
Learning reusable representations from interaction data such as mouse behavior, gaze traces, poses, and multimodal user actions.
Prof. Zhiming Hu will serve on the Program Committee for ACM MM 2026.
Prof. Zhiming Hu will serve as Associate Program Co-Chair for ICXR 2026.
One paper from our team is accepted at IEEE FG 2026.
Prof. Zhiming Hu received a TVCG Reviewer Certificate.
One paper from our team is accepted at IEEE VR 2026 Workshop NIDIT.
One paper from our team is accepted at ETRA 2026.
One paper from our team is accepted at AAAI 2026.
Prof. Zhiming Hu became an Executive Committee Member of CCF TCVRV.
One paper from our team is accepted at ACM Transactions on Interactive Intelligent Systems.
Prof. Zhiming Hu became a Cross-Campus Faculty Affiliate at HKUST.
Prof. Zhiming Hu joined the Editorial Board of IEEE Transactions on Visualization and Computer Graphics.
HAI Lab officially started at HKUST (Guangzhou).